Documentación

Clasificación jerárquica

Clasifica documentos a través de profundas jerarquías de patentes, productos minoristas, biomedicina y código fuente usando búsqueda en haz paralela sobre las probabilidades de Choice de TypeSafe.

Muchos datos existen como jerarquías estructuradas, como taxonomías, jerarquías de archivos, estructuras de sitios web, bases de código, organigramas, ontologías biológicas, habilidades de LLM, políticas de moderación, etc. El objetivo de la Clasificación jerárquica es recorrer la jerarquía hasta el nodo hoja correcto, que es la clasificación final. Esto encaja perfectamente con la primitiva Choice de typesafe. Encontramos la hoja más probable clasificando el documento en cada nodo (empezando por la raíz) y luego avanzando de forma iterativa al siguiente nodo más probable hasta terminar en una hoja (búsqueda voraz).

La naturaleza paralela de la API también nos deja explorar varias rutas con preguntas paralelas usando la búsqueda en haz para mejorar el rendimiento. Las llamadas a la API de TypeSafe del cookbook evalúan simultáneamente K rutas de la jerarquía. La búsqueda en haz conserva las mejores K rutas según una probabilidad de arista de media geométrica: product(edge_probabilities) ** (1 / decisions), y poda el resto. La probabilidad se normaliza por longitud para que las hojas poco profundas y las profundas se comparen de forma justa.

Descomponer el problema en una jerarquía así tiene ventajas propias:

  • Observabilidad
    • identifica en qué nodos ocurren más tus clasificaciones erróneas
    • mide cuántas veces se recorre cada nodo y cada arista
  • Capacidad de prueba
    • prueba unitaria y mide el impacto de las actualizaciones de la jerarquía en el rendimiento de la clasificación
  • this is the way

Jerarquías usadas en este cookbook

  • CPC 2026.05: materia de patentes, desde amplias secciones tecnológicas hasta invenciones concretas.
  • Shopify 2026-02: categorías de productos minoristas, desde departamentos de tienda hasta tipos de producto específicos.
  • MeSH 2026: materias biomédicas desde dominios amplios hasta afecciones concretas. MeSH es un DAG, así que un descriptor puede aparecer bajo varios padres; esta demo expande sus rutas de tree-number oficiales.
  • Archivos de CookSafe: la jerarquía del repositorio de cookbooks de TypeSafe, buscada desde carpetas hasta archivos de código.

Métodos

  • Búsqueda voraz: elige el hijo de mayor probabilidad y descarta todas las alternativas. Un error temprano no se puede recuperar.
  • Búsqueda en haz: conserva K rutas plausibles y clasifica cada frontera en paralelo. Una evidencia más profunda puede reparar una decisión temprana ambigua. La hoja de la ruta con la mayor probabilidad de media geométrica es la clasificación final.
  • Choice de TypeSafe: cada nodo es una pregunta Choice cuya distribución de probabilidad completa son sus aristas. Cada ruta del haz se ejecuta como preguntas paralelas, así que la exploración extra añade poca latencia de reloj.
  • Fórmula:
    • path_score = product(edge_probabilities) ** (1 / decisions)
      • se usa para podar y comparar rutas
    • separation = top_path_score / second_path_score
      • métrica útil, pero no se usa para podar
      • la razón compara la media geométrica de la ruta principal con su rival más cercano.
        • Cerca de 1× es ambiguo
        • Una razón grande significa una separación clara.
  • Notas sobre las métricas:
    • otra métrica como min(top_prob/second_top_prob), que optimizaría para rutas que tienen decisiones muy claras en todos los nodos.
    • usa exp(mean(log(probs))) en lugar de product(edge_probabilities) ** (1 / decisions) para evitar errores de precisión en jerarquías muy profundas (p. ej. >10 capas)

Cargar y visualizar las jerarquías de ejemplo

Estos ayudantes descargan fuentes de taxonomía fijadas, las convierten en árboles de hijos directos y representan cada recorrido de búsqueda como un SVG estático.

import html
import os
import shutil
import textwrap
import urllib.request
from collections import defaultdict
from concurrent.futures import ThreadPoolExecutor
from pathlib import Path
from typing import NamedTuple, TypeAlias
from xml.etree import ElementTree
from zipfile import ZipFile

from cooksafe import JsonCache
from IPython.display import Markdown, display
from typesafe_sdk import Choice, RetryPolicy, TypeSafeClient

Tree: TypeAlias = dict[str, "Tree"]

class Hierarchy(NamedTuple):
    """One query and a complete hierarchy.

    :param slug: filename-safe taxonomy name.
    :param name: display name.
    :param version: pinned dataset version.
    :param source_url: hierarchy source.
    :param node_count: number of loaded hierarchy nodes.
    :param document: unstructured text classified by TypeSafe.
    :param expected_leaf: expected final classification.
    :param tree: nested direct-child menus.
    """

    slug: str
    name: str
    version: str
    source_url: str
    node_count: int
    document: str
    expected_leaf: str
    tree: Tree

CPC_URL = (
    "https://www.cooperativepatentclassification.org/sites/default/files/"
    "cpc/bulk/CPCSchemeXML202605.zip"
)
SHOPIFY_URL = (
    "https://raw.githubusercontent.com/Shopify/product-taxonomy/"
    "v2026-02/dist/en/categories.txt"
)
MESH_URL = "https://nlmpubs.nlm.nih.gov/projects/mesh/MESH_FILES/xmlmesh/desc2026.zip"
MESH_CATEGORIES = {
    "A": "Anatomy",
    "B": "Organisms",
    "C": "Diseases",
    "D": "Chemicals and Drugs",
    "E": "Analytical, Diagnostic and Therapeutic Techniques, and Equipment",
    "F": "Psychiatry and Psychology",
    "G": "Phenomena and Processes",
    "H": "Disciplines and Occupations",
    "I": "Anthropology, Education, Sociology, and Social Phenomena",
    "J": "Technology, Industry, and Agriculture",
    "K": "Humanities",
    "L": "Information Science",
    "M": "Named Groups",
    "N": "Health Care",
    "V": "Publication Characteristics",
    "Z": "Geographicals",
}

def _download(url: str, path: Path) -> Path:
    """Download a pinned dataset once.

    :param url: official dataset URL.
    :param path: local cache path.
    :returns: local dataset path.
    """

    if path.exists():
        return path
    path.parent.mkdir(parents=True, exist_ok=True)
    temporary_path: Path = path.with_suffix(path.suffix + ".tmp")
    request = urllib.request.Request(
        url, headers={"User-Agent": "typesafe-taxonomy/1.0"}
    )
    with urllib.request.urlopen(request, timeout=120) as response:
        with temporary_path.open("wb") as file:
            shutil.copyfileobj(response, file)
    temporary_path.replace(path)
    return path

def _insert(tree: Tree, path: tuple[str, ...]) -> None:
    subtree_value: Tree = tree
    for label in path:
        subtree_value = subtree_value.setdefault(label, {})

def _cpc_title(item: ElementTree.Element) -> str:
    class_title: ElementTree.Element | None = item.find("class-title")
    if class_title is None:
        return ""
    return " ".join(" ".join(class_title.itertext()).split())

def _load_cpc(path: Path) -> tuple[Tree, int]:
    titles: dict[str, str] = {}
    levels: dict[str, int] = {}
    parent_by_symbol: dict[str, str] = {}
    children_by_symbol: defaultdict[str, list[str]] = defaultdict(list)

    def visit(item: ElementTree.Element, parent_symbol: str | None) -> None:
        symbol: str | None = item.findtext("classification-symbol")
        next_parent: str | None = parent_symbol
        if symbol:
            title: str = _cpc_title(item)
            if title:
                titles[symbol] = title
            levels[symbol] = min(levels.get(symbol, 99), int(item.attrib["level"]))
            if (
                parent_symbol
                and parent_symbol != symbol
                and symbol not in parent_by_symbol
            ):
                parent_by_symbol[symbol] = parent_symbol
                children_by_symbol[parent_symbol].append(symbol)
            next_parent = symbol
        for child in item.findall("classification-item"):
            visit(child, next_parent)

    with ZipFile(path) as zip_file:
        names = sorted(
            name
            for name in zip_file.namelist()
            if name.startswith("cpc-scheme-") and name.endswith(".xml")
        )
        for name in names:
            root = ElementTree.fromstring(zip_file.read(name))
            for item in root.findall("classification-item"):
                visit(item, None)

    labels: dict[str, str] = {
        symbol: f"{symbol} {titles.get(symbol, '')}".strip() for symbol in levels
    }

    def build(symbol: str) -> Tree:
        return {
            labels[child]: build(child) for child in children_by_symbol.get(symbol, [])
        }

    root_symbols: list[str] = sorted(
        symbol for symbol, level in levels.items() if level == 2
    )
    tree: Tree = {labels[symbol]: build(symbol) for symbol in root_symbols}
    return tree, len(labels)

def _load_shopify(path: Path) -> tuple[Tree, int]:
    tree: Tree = {}
    category_count: int = 0
    for line in path.read_text().splitlines():
        if not line or line.startswith("#"):
            continue
        _, path_text = line.split(" : ", maxsplit=1)
        category_path: tuple[str, ...] = tuple(path_text.strip().split(" > "))
        _insert(tree, category_path)
        category_count += 1
    return tree, category_count

def _load_mesh(path: Path) -> tuple[Tree, int]:
    """Load every official MeSH tree-number path.

    A descriptor may have multiple tree numbers because MeSH is a DAG. Expanding
    those positions into paths makes it usable by the tree-oriented beam search.

    :param path: MeSH descriptor XML ZIP.
    :returns: expanded tree and position count.
    """

    with ZipFile(path) as zip_file:
        root: ElementTree.Element = ElementTree.fromstring(
            zip_file.read("desc2026.xml")
        )
    names_by_tree_number: dict[str, str] = {
        tree_number.text: descriptor_record.findtext("DescriptorName/String", "")
        for descriptor_record in root.findall("DescriptorRecord")
        for tree_number in descriptor_record.findall("TreeNumberList/TreeNumber")
        if tree_number.text
    }
    tree: Tree = {}
    for tree_number in sorted(names_by_tree_number):
        parts: list[str] = tree_number.split(".")
        prefixes: list[str] = [
            ".".join(parts[:index]) for index in range(1, len(parts) + 1)
        ]
        category_code: str = tree_number[0]
        category_path: tuple[str, ...] = (
            f"{category_code} {MESH_CATEGORIES[category_code]}",
            *(f"{prefix} {names_by_tree_number[prefix]}" for prefix in prefixes),
        )
        _insert(tree, category_path)
    position_count: int = len(names_by_tree_number) + len(tree)
    return tree, position_count

CODEBASE_SNAPSHOT = Path("codebase_files.txt")

def _load_codebase(path: Path) -> tuple[Tree, int]:
    """Load the frozen CookSafe source-file hierarchy.

    The listing is a snapshot of the repository's source files in the order a walk found them,
    taken when this cookbook was rendered, rather than a walk of whatever tree the cookbook
    happens to sit in. A live walk makes the taxonomy -- and every number derived from it --
    depend on the reader's checkout, including untracked scratch files, so the shipped cache
    stops describing the same tree. Line order is significant: sibling options are asked in the
    order they appear here, so it is part of the question, not presentation.

    :param path: file holding one repository-relative source path per line.
    :returns: nested file tree and node count.
    """

    tree: Tree = {}
    node_paths: set[tuple[str, ...]] = set()
    for line in path.read_text(encoding="utf-8").splitlines():
        if not line.strip():
            continue
        hierarchy_path: tuple[str, ...] = ("CookSafe", *line.split("/"))
        _insert(tree, hierarchy_path)
        node_paths.update(
            hierarchy_path[:index] for index in range(1, len(hierarchy_path) + 1)
        )
    return tree, len(node_paths)

def load_hierarchies(data_directory: Path = Path("datasets")) -> tuple[Hierarchy, ...]:
    """Load three public taxonomies and one frozen code hierarchy.

    :param data_directory: cache directory for official raw files.
    :returns: CPC, Shopify, MeSH, and CookSafe examples.
    """

    cpc_tree, cpc_nodes = _load_cpc(
        _download(CPC_URL, data_directory / "CPCSchemeXML202605.zip")
    )
    shopify_tree, shopify_nodes = _load_shopify(
        _download(SHOPIFY_URL, data_directory / "shopify_categories_2026-02.txt")
    )
    mesh_tree, mesh_nodes = _load_mesh(
        _download(MESH_URL, data_directory / "mesh_descriptors_2026.zip")
    )
    codebase_tree, codebase_nodes = _load_codebase(CODEBASE_SNAPSHOT)
    return (
        Hierarchy(
            slug="cpc",
            name="CPC patents",
            version="2026.05",
            source_url=CPC_URL,
            node_count=cpc_nodes,
            document=(
                "Patent abstract: a freestanding structural wooden perch for poultry or "
                "pet birds. The elevated roost has crossbars sized for bird feet and mounts "
                "inside an aviary."
            ),
            expected_leaf="A01K31/12 Perches for poultry or birds, e.g. roosts",
            tree=cpc_tree,
        ),
        Hierarchy(
            slug="shopify",
            name="Shopify products",
            version="2026-02",
            source_url=SHOPIFY_URL,
            node_count=shopify_nodes,
            document=(
                "Furniture listing: a wall-mounted window shelf bed. This padded floating shelf "
                "uses suction cups and a washable cushion as a sunny perch for one cat."
            ),
            expected_leaf="Cat Window Beds & Perches",
            tree=shopify_tree,
        ),
        Hierarchy(
            slug="mesh",
            name="MeSH biomedical subjects",
            version="2026",
            source_url=MESH_URL,
            node_count=mesh_nodes,
            document=(
                "Clinical abstract: Crohn disease with transmural ileocolonic inflammation, "
                "skip lesions, abdominal pain, and chronic diarrhea. Colonoscopy showed "
                "cobblestoning and biopsy found noncaseating granulomas; treatment with "
                "infliximab produced remission."
            ),
            expected_leaf="C06.405.469.432.500 Crohn Disease",
            tree=mesh_tree,
        ),
        Hierarchy(
            slug="codebase",
            name="CookSafe files",
            version="snapshot 2026-08-06",
            source_url=str(CODEBASE_SNAPSHOT),
            node_count=codebase_nodes,
            document=(
                "Developer search: find the experimental Python module under x/eugene that "
                "implements BM25, dense, and fused retrievers for legal RAG."
            ),
            expected_leaf="retrievers.py",
            tree=codebase_tree,
        ),
    )

NODE_W, NODE_H = 300, 38
COL_W, ROW_H = 360, 50
PAD_X = 28
EDGE_TOP_K = 5

def subtree(tree: Tree, path: tuple[str, ...]) -> Tree:
    """Return the direct-child menu below ``path``.

    :param tree: taxonomy root.
    :param path: path from the taxonomy root.
    :returns: child mapping at the path.
    """

    subtree_value: Tree = tree
    for label in path:
        subtree_value = subtree_value[label]
    return subtree_value

def _escape(value: object) -> str:
    return html.escape(str(value), quote=True)

def _truncate(value: str, length: int = 33) -> str:
    return value if len(value) <= length else value[: length - 1] + "…"

def _build_nodes(hierarchy: Hierarchy, result: dict) -> dict:
    records: dict[tuple[str, ...], dict] = {
        tuple(record["parent"]): record for record in result["records"]
    }
    best_path: tuple[str, ...] = tuple(result["beam"][0]["path"])
    greedy_path: tuple[str, ...] = tuple(result["greedy"]["path"])
    retained: set[tuple[str, ...]] = {tuple(path) for path in result["retained_paths"]}

    def grow(path: tuple[str, ...]) -> list[dict]:
        record: dict | None = records.get(path)
        if record is None:
            return []
        children: list[dict] = []
        probabilities: dict[str, float] = record["probabilities"]
        ranked: list[tuple[str, float]] = sorted(
            probabilities.items(), key=lambda item: item[1], reverse=True
        )
        shown_labels: set[str] = {label for label, _ in ranked[:EDGE_TOP_K]}
        shown_labels.update(
            label
            for label, _ in ranked
            if path + (label,) in retained
            or path + (label,) == best_path[: len(path) + 1]
            or path + (label,) == greedy_path[: len(path) + 1]
        )
        for label, probability in ranked:
            if label not in shown_labels:
                continue
            child_path: tuple[str, ...] = path + (label,)
            on_best_path: bool = child_path == best_path[: len(child_path)]
            on_greedy_path: bool = child_path == greedy_path[: len(child_path)]
            kind: str = (
                "winner"
                if on_best_path
                else "greedy"
                if on_greedy_path
                else "beam"
                if child_path in retained
                else "alt"
            )
            children.append(
                {
                    "label": label,
                    "probability": probability,
                    "kind": kind,
                    "children": grow(child_path),
                }
            )
        return children

    return {
        "label": hierarchy.name,
        "probability": None,
        "kind": "root",
        "children": grow(()),
    }

def _layout(root: dict) -> tuple[int, int]:
    rows: list[int] = [0]
    maximum_depth: list[int] = [0]

    def walk(node: dict, depth: int) -> None:
        node["depth"] = depth
        maximum_depth[0] = max(maximum_depth[0], depth)
        if node["children"]:
            for child in node["children"]:
                walk(child, depth + 1)
            node["row"] = (node["children"][0]["row"] + node["children"][-1]["row"]) / 2
        else:
            node["row"] = rows[0]
            rows[0] += 1

    walk(root, 0)
    return maximum_depth[0], rows[0]

def render_svg(hierarchy: Hierarchy, result: dict, path: Path) -> None:
    """Write a standalone traversal SVG matching the Customer_ProdX visual language.

    :param hierarchy: taxonomy demonstration.
    :param result: beam-search result from the notebook.
    :param path: output SVG path.
    """

    root: dict = _build_nodes(hierarchy, result)
    maximum_depth, row_count = _layout(root)
    document_lines: list[str] = textwrap.wrap(
        hierarchy.document,
        width=105,
        break_long_words=False,
        break_on_hyphens=False,
    ) or [""]
    document_y: int = 124
    greedy_y: int = document_y + (len(document_lines) - 1) * 21 + 34
    beam_y: int = greedy_y + 25
    method_y: int = beam_y + 29
    legend_y: int = method_y + 23
    header_height: int = legend_y + 32
    width: int = PAD_X * 2 + maximum_depth * COL_W + NODE_W
    height: int = header_height + max(row_count, 1) * ROW_H + 34
    edges: list[str] = []
    nodes: list[str] = []

    def node_x(node: dict) -> float:
        return PAD_X + node["depth"] * COL_W

    def node_y(node: dict) -> float:
        return header_height + node["row"] * ROW_H

    def walk(node: dict) -> None:
        x_value, y_value = node_x(node), node_y(node)
        for child in node["children"]:
            child_x, child_y = node_x(child), node_y(child)
            x1, y1 = x_value + NODE_W, y_value + NODE_H / 2
            x2, y2 = child_x, child_y + NODE_H / 2
            bend: float = COL_W * 0.38
            edges.append(
                f'<path class="edge {child["kind"]}" '
                f'd="M{x1:.0f},{y1:.0f} C{x1 + bend:.0f},{y1:.0f} '
                f'{x2 - bend:.0f},{y2:.0f} {x2:.0f},{y2:.0f}"/>'
            )
            edges.append(
                f'<text class="prob" x="{x2 - 7:.0f}" y="{y2 - 5:.0f}" '
                f'text-anchor="end">{child["probability"]:.2f}</text>'
            )
            walk(child)

        kind: str = node["kind"]
        label: str = _truncate(node["label"], 40)
        nodes.append(
            f'<g class="node {kind}"><title>{_escape(node["label"])}</title>'
            f'<rect x="{x_value:.0f}" y="{y_value:.0f}" width="{NODE_W}" '
            f'height="{NODE_H}" rx="7"/>'
            f'<text x="{x_value + 11:.0f}" y="{y_value + 24:.0f}">'
            f"{_escape(label)}</text></g>"
        )

    walk(root)
    best: dict = result["beam"][0]
    best_path: tuple[str, ...] = tuple(best["path"])
    greedy_path: tuple[str, ...] = tuple(result["greedy"]["path"])
    beam_leaf: str = best_path[-1] if best_path else "no leaf"
    greedy_leaf: str = greedy_path[-1] if greedy_path else "no leaf"
    beam_width: int = result["beam_width"]
    separation_ratio: float = result["separation_ratio"]
    document_text: str = "".join(
        f'<text class="document" x="24" y="{document_y + index * 21}">'
        f"{_escape(line)}</text>"
        for index, line in enumerate(document_lines)
    )
    separation_text: str = (
        ">999×" if separation_ratio > 999 else f"{separation_ratio:.2f}×"
    )

    svg: str = f'''<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 {width} {height}"
  width="{width}" height="{height}" role="img" aria-label="{_escape(hierarchy.name)} taxonomy beam search">
<style>
  .bg {{ fill:#f6f7fb }}
  text {{ font-family:ui-monospace,"SF Mono",Menlo,Consolas,monospace }}
  .eyebrow {{ font-size:14px; font-weight:700; letter-spacing:1.2px; fill:#4f46e5 }}
  .title {{ font:700 28px system-ui,-apple-system,"Segoe UI",sans-serif; fill:#181b28 }}
  .document-label {{ font:700 12px system-ui,-apple-system,"Segoe UI",sans-serif; letter-spacing:1px; fill:#777c91 }}
  .document {{ font:500 17px system-ui,-apple-system,"Segoe UI",sans-serif; fill:#303449 }}
  .copy {{ font-size:14px; fill:#5c6178 }}
  .result {{ font-size:14px; font-weight:700 }}
  .greedy-result {{ fill:#c2410c }}
  .beam-result {{ fill:#15803d }}
  .edge {{ fill:none; stroke:#c9cee0; stroke-width:2 }}
  .edge.winner {{ stroke:#15803d; stroke-width:2.5 }}
  .edge.greedy {{ stroke:#ea580c; stroke-width:2.5 }}
  .edge.beam {{ stroke:#4f46e5; stroke-width:2.2 }}
  .edge.alt {{ opacity:.48 }}
  .prob {{ font-size:12px; font-weight:600; fill:#5c6178 }}
  .node rect {{ stroke-width:1.7 }}
  .node text {{ font-size:13px }}
  .node.root rect {{ fill:#f0f2f8; stroke:#e2e5f0 }}
  .node.root text {{ fill:#5c6178 }}
  .node.winner rect {{ fill:#e4f5ea; stroke:#15803d }}
  .node.winner text {{ fill:#15803d; font-weight:700 }}
  .node.greedy rect {{ fill:#fff0e8; stroke:#ea580c }}
  .node.greedy text {{ fill:#c2410c; font-weight:700 }}
  .node.beam rect {{ fill:#ecebfd; stroke:#4f46e5 }}
  .node.beam text {{ fill:#181b28 }}
  .node.alt rect {{ fill:#fff; stroke:#e2e5f0; stroke-dasharray:3 3 }}
  .node.alt text {{ fill:#5c6178 }}
</style>
<rect class="bg" width="{width}" height="{height}" rx="14"/>
<text class="eyebrow" x="24" y="32">TYPESAFE · {hierarchy.name.upper()} · {hierarchy.version.upper()} · {hierarchy.node_count:,} NODES</text>
<text class="title" x="24" y="69">Greedy vs parallel beam search</text>
<text class="document-label" x="24" y="99">DOCUMENT</text>
{document_text}
<text class="result greedy-result" x="24" y="{greedy_y}">GREEDY TOP-1 → {_escape(_truncate(greedy_leaf, 105))}</text>
<text class="result beam-result" x="24" y="{beam_y}">BEAM K={beam_width} → {_escape(_truncate(beam_leaf, 105))}</text>
<text class="copy" x="24" y="{method_y}">parallel sibling Choices → keep {beam_width} by geometric mean p → top/second = {separation_text}</text>
<text class="copy" x="24" y="{legend_y}">orange = greedy   green = beam winner   purple = retained beam   dashed = pruned</text>
{"".join(edges)}{"".join(nodes)}
</svg>'''
    path.write_text(svg)

Implementar la búsqueda voraz y la búsqueda en haz

Cada conjunto de hermanos se convierte en una pregunta Choice en la sección siguiente, que además implementa las dos estrategias de recorrido y conserva las probabilidades que necesitan los diagramas estáticos.

HIERARCHIES = load_hierarchies()
MODEL, BEAM_WIDTH, MAX_DEPTH, EPSILON = "jev-1.12", 3, 12, 1e-9
client = TypeSafeClient(
    api_key=os.environ["TYPESAFE_API_KEY"],
    retry=RetryPolicy(max_retries=5, backoff_initial=1.0, backoff_max=20.0),
)
json_cache = JsonCache(Path("json_cache.json"))

@json_cache
def choose(state: str, labels: tuple[str, ...]) -> dict[str, float]:
    """Ask one atomic direct-child question and return its distribution."""
    if len(labels) == 1:
        return {labels[0]: 1.0}
    question, keys = child_question(labels)
    response = client.system_one(
        state=state, questions={"child": question}, model=MODEL
    )
    probabilities = response.answers["child"].probabilities
    return {label: probabilities[key] for key, label in keys.items()}

def child_question(labels: tuple[str, ...]) -> tuple[Choice, dict[str, str]]:
    """Build the direct-child Choice and its reversible option mapping."""
    keys = {f"c{i}": label for i, label in enumerate(labels)}
    question = Choice(
        instructions="Which direct child category best matches this document?",
        criteria=keys,
    )
    return question, keys

def extend_candidate(
    candidate: dict, label: str, probabilities: dict[str, float]
) -> dict:
    """Append one edge and recompute its geometric-mean path score."""
    is_decision: bool = len(probabilities) > 1
    # Use log space for very deep trees to avoid floating-point precision loss.
    probability_product: float = candidate["probability_product"] * (
        max(probabilities[label], EPSILON) if is_decision else 1.0
    )
    decision_count: int = candidate["decision_count"] + is_decision
    return {
        "path": candidate["path"] + (label,),
        "probability_product": probability_product,
        "decision_count": decision_count,
        "score": probability_product ** (1 / decision_count) if decision_count else 1.0,
    }

def choice_record(path: tuple[str, ...], probabilities: dict[str, float]) -> dict:
    """Package one sibling decision for the traversal diagram."""
    return {"parent": path, "probabilities": probabilities}

def beam_search(hierarchy: Hierarchy) -> dict:
    """Parallel width-three beam search using geometric-mean probability."""
    beam = [{"path": (), "probability_product": 1.0, "decision_count": 0, "score": 1.0}]
    records, retained_paths = [], {()}

    for _ in range(MAX_DEPTH):
        expandable = [
            candidate
            for candidate in beam
            if subtree(hierarchy.tree, candidate["path"])
        ]
        finished = [
            candidate
            for candidate in beam
            if not subtree(hierarchy.tree, candidate["path"])
        ]
        if not expandable:
            break
        with ThreadPoolExecutor(max_workers=BEAM_WIDTH) as executor:
            distributions = list(
                executor.map(
                    lambda candidate: choose(
                        hierarchy.document,
                        tuple(subtree(hierarchy.tree, candidate["path"])),
                    ),
                    expandable,
                )
            )

        expanded = []
        round_records = []
        for candidate, probabilities in zip(expandable, distributions, strict=True):
            round_records.append(choice_record(candidate["path"], probabilities))
            candidate_expanded = []
            for label in probabilities:
                candidate_expanded.append(
                    extend_candidate(candidate, label, probabilities)
                )
            expanded.extend(candidate_expanded)
        beam = sorted(
            finished + expanded,
            key=lambda candidate: candidate["score"],
            reverse=True,
        )[:BEAM_WIDTH]
        retained_paths.update(candidate["path"] for candidate in beam)
        records.extend(round_records)

    beam = sorted(beam, key=lambda candidate: candidate["score"], reverse=True)
    return {
        "beam": beam,
        "records": records,
        "retained_paths": sorted(retained_paths, key=lambda path: (len(path), path)),
    }

def greedy_search(hierarchy: Hierarchy) -> dict:
    """Follow only the locally highest-probability child."""
    path, probability_product, decision_count, records = (), 1.0, 0, []
    for _ in range(MAX_DEPTH):
        labels = tuple(subtree(hierarchy.tree, path))
        if not labels:
            break
        probabilities = choose(hierarchy.document, labels)
        records.append(choice_record(path, probabilities))
        label = max(probabilities, key=probabilities.get)
        if len(probabilities) > 1:
            probability_product *= max(probabilities[label], EPSILON)
            decision_count += 1
        path += (label,)
    score: float = (
        probability_product ** (1 / decision_count) if decision_count else 1.0
    )
    return {"path": path, "score": score, "records": records}

def compare_searches(hierarchy: Hierarchy) -> dict:
    """Run beam and greedy, then merge their queried nodes for rendering."""
    result = beam_search(hierarchy)
    greedy = greedy_search(hierarchy)
    recorded_paths = {tuple(record["parent"]) for record in result["records"]}
    result["records"].extend(
        record
        for record in greedy["records"]
        if tuple(record["parent"]) not in recorded_paths
    )
    result["greedy"] = greedy
    result["beam_width"] = BEAM_WIDTH
    top_score: float = result["beam"][0]["score"]
    second_score: float = result["beam"][1]["score"]
    result["separation_ratio"] = top_score / max(second_score, EPSILON)
    return result

Comparar los métodos

Ejecuta ambas estrategias sobre cuatro ejemplos etiquetados, compara sus hojas con las clasificaciones esperadas y visualiza las rutas que exploraron.

with ThreadPoolExecutor(max_workers=len(HIERARCHIES)) as executor:
    results = list(executor.map(compare_searches, HIERARCHIES))

rows: list[dict[str, str | int | bool]] = []
for hierarchy, result in zip(HIERARCHIES, results, strict=True):
    svg_path: Path = Path(f"{hierarchy.slug}_tree.svg")
    render_svg(hierarchy, result, svg_path)
    beam_path: tuple[str, ...] = tuple(result["beam"][0]["path"])
    greedy_path: tuple[str, ...] = tuple(result["greedy"]["path"])
    beam_leaf: str = beam_path[-1]
    greedy_leaf: str = greedy_path[-1]
    rows.append(
        {
            "hierarchy": hierarchy.name,
            "nodes": hierarchy.node_count,
            "expected leaf": hierarchy.expected_leaf,
            "greedy leaf": greedy_leaf,
            "beam K=3 leaf": beam_leaf,
            "greedy correct": greedy_leaf == hierarchy.expected_leaf,
            "beam correct": beam_leaf == hierarchy.expected_leaf,
            "mean p": f"{result['beam'][0]['score']:.2f}",
            "top/second": f"{result['separation_ratio']:.2f}×",
        }
    )

greedy_correct_count: int = sum(bool(row["greedy correct"]) for row in rows)
beam_correct_count: int = sum(bool(row["beam correct"]) for row in rows)
recovered_names: str = ", ".join(
    str(row["hierarchy"])
    for row in rows
    if not row["greedy correct"] and row["beam correct"]
)
table_lines: list[str] = [
    "| Hierarchy | Expected leaf | Greedy leaf | Beam K=3 leaf | Greedy correct | Beam correct |",
    "| --- | --- | --- | --- | --- | --- |",
]
table_lines.extend(
    "| "
    + " | ".join(
        (
            str(row["hierarchy"]),
            str(row["expected leaf"]),
            str(row["greedy leaf"]),
            str(row["beam K=3 leaf"]),
            "yes" if row["greedy correct"] else "no",
            "yes" if row["beam correct"] else "no",
        )
    )
    + " |"
    for row in rows
)
display(
    Markdown(
        "## Results\n\n"
        "Each example has a known expected leaf. "
        f"Beam search matched {beam_correct_count} of {len(rows)} expected leaves; "
        f"greedy search matched {greedy_correct_count} of {len(rows)}. "
        f"Keeping three paths recovered the expected classification for {recovered_names}.\n\n"
        + "\n".join(table_lines)
        + "\n\nThe diagrams show why the methods differ. Orange marks the greedy route, "
        "green marks the winning beam route, purple marks other retained paths, and "
        "dashed edges were pruned.\n\n"
        + "\n\n".join(
            f"### {hierarchy.name}\n\n![]({hierarchy.slug}_tree.svg)"
            for hierarchy in HIERARCHIES
        )
    )
)

Resultados

Cada ejemplo tiene una hoja esperada conocida. La búsqueda en haz acertó 4 de 4 hojas esperadas; la búsqueda voraz acertó 2 de 4. Conservar tres rutas recuperó la clasificación esperada para CPC patents, Shopify products.

Jerarquía Hoja esperada Hoja voraz Hoja del haz K=3 Voraz correcta Haz correcta
CPC patents A01K31/12 Perches for poultry or birds, e.g. roosts E99Z99/00 Subject matter not otherwise provided for in this section A01K31/12 Perches for poultry or birds, e.g. roosts no sí
Shopify products Cat Window Beds & Perches Pet Chairs Cat Window Beds & Perches no sí
MeSH biomedical subjects C06.405.469.432.500 Crohn Disease C06.405.469.432.500 Crohn Disease C06.405.469.432.500 Crohn Disease sí sí
CookSafe files retrievers.py retrievers.py retrievers.py sí sí

Los diagramas muestran por qué difieren los métodos. El naranja marca la ruta voraz, el verde marca la ruta ganadora del haz, el morado marca otras rutas conservadas y las aristas discontinuas se podaron.

CPC patents

Shopify products

MeSH biomedical subjects

CookSafe files